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LEO

Radio & Messaging

Two separate channels, and the split is deliberate: voice happens in the game, text happens in the CAD.

Radio

The radio is not in the MDT. There is no radio panel on the LEO terminal — that panel exists only for dispatch. Your radio is the in-game one, started with /luxradio.

That is not an oversight. You are in a car, in the game, with your hands on the wheel; a push-to-talk that lives in a browser tab you are not looking at would be useless. Dispatch is the one role sitting at a desk, so dispatch is the one role with a radio in the browser.

Practical consequences:

  • Start the radio in-game at the beginning of your shift. Signing on to the CAD does not put you on the air. A unit who is on duty in the CAD but never ran /luxradio is a unit nobody can raise.
  • Your channel follows the assignment your community's dispatch gives you.
  • If people say you are fading in and out, or that you are very quiet, that is usually your microphone level rather than the radio — the resource will tell you when it measures your transmission as too soft.

Messaging

Messaging is in the CAD, and it works for every department — LEO, SAFR and dispatch alike.

Messages sits at the bottom of the sidebar with a red badge when something is unread. It opens as a pop-out beside the sidebar rather than a page, so you keep whatever you were doing.

A Law Enforcement + Dispatch group conversation in the Messages window
A Law Enforcement + Dispatch group conversation in the Messages window
  • New conversation — pick one unit or several. A group can be named.
  • Conversations can be minimized to keep them at hand, or closed.
  • The notification sound has its own toggle if you would rather it stayed quiet.
  • You can see how many units of a department are on duty before you message them, so you know whether you are writing to somebody who is actually there.

Messaging is tied to being on duty: it is unit-to-unit, and it stops when you sign off.

Which one to use

Radio is for anything time-critical and anything the whole channel benefits from hearing — you are talking to everyone at once, and that is the feature.

Messaging is for what does not belong on the air: a plate for one colleague, a question that does not need to interrupt a pursuit, coordination between two units on a long call. It is also the only one of the two that leaves something you can scroll back through.

Neither is the incident log. What actually happened on a call belongs in the log, where the report can be built from it later — see Incidents & Calls.